A look back : Team Complexity
Complexity Gaming was founded in late 2003 by lawyer and Counter-Strike fan Jason "1" Lake. Throughout the early stages of the team there was no sponsors support, resulting in Jason himself being responsible for all the payments that were due, much different from other well established E-sport teams that ran through sponsorship money and merchandise. The rocky start to Jason's professional gaming team project was accompanied by a shortage of player talent, resulting in a failure of the team to gain any notable success in its early stages.
In the May of 2004 long time CS star of teams such as X3 and Team 3d, Sean "Bullseye" Morgan decided to retire from professional gaming due to the fact that he felt under payed and couldn't make a living playing on a professional level. Jason immediately reacted to the development making Bullseye an offer in early June he couldn't refuse, making him the highest paid Counter-Strike player in the history of the game.
Bullseye's presence on the roster was used by Jason to advertise his team and bring in several other high profile players. The team Jason was able to build late 2004 consisted of talented players such as Danny "fRoD" Montaner, Corey "tr1p" Dodd, Matt "Warden" Dickens and Tyler "Storm" Wood, all to become long time players for the organisation in the upcoming years. The newly set up complexity team faced a lot of critic from the community as it was the first time in the history of CS that a roster was build solely around buying up players and it was expected that no chemistry existed between them as a team...
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